Game Theory: Mathematical Models of Conflict

Author:   A. J. Jones
Publisher:   Elsevier Science & Technology
Edition:   New edition
ISBN:  

9781898563143


Pages:   300
Publication Date:   01 December 2000
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $178.51 Quantity:  
Add to Cart

Share |

Game Theory: Mathematical Models of Conflict


Add your own review!

Overview

"Intended for senior undergraduate and graduate students and teachers and professionals of mathematics, operational research, economics, sociology; and psychology, defence, and strategic studies, this account of game theory can also be understood by non-mathematicians. It shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ""first class"" account of linear programming, theory and practice."

Full Product Details

Author:   A. J. Jones
Publisher:   Elsevier Science & Technology
Imprint:   Horwood Publishing Ltd
Edition:   New edition
Dimensions:   Width: 15.60cm , Height: 1.70cm , Length: 23.40cm
Weight:   0.460kg
ISBN:  

9781898563143


ISBN 10:   1898563144
Pages:   300
Publication Date:   01 December 2000
Audience:   College/higher education ,  Professional and scholarly ,  Undergraduate ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

The name of the game; Non-co-operative games; Linear programming and matrix games; Co-operative games; Bargaining models; Appendix I: Fixed point theorems; Appendix II: Some poker terminology; Solutions to problems; Index.

Reviews

Begins with saddle points and maximax theorem results. Readers should be able to solve simple two-person zero-sum games. It analyses non-cooperative games (Nash equilibrium), linear programming and matrix games, and co-operative games (Edgeworth trading model). Detailed solutions are provided to all problems., Choice


Begins with saddle points and maximax theorem results. Readers should be able to solve simple two-person zero-sum games. It analyses non-cooperative games (Nash equilibrium), linear programming and matrix games, and co-operative games (Edgeworth trading model). Detailed solutions are provided to all problems. - Choice


Author Information

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

Aorrng

Shopping Cart
Your cart is empty
Shopping cart
Mailing List