Game Character Creation with Blender and Unity

Author:   Chris Totten
Publisher:   John Wiley & Sons Inc
ISBN:  

9781118172728


Pages:   320
Publication Date:   06 July 2012
Format:   Paperback
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

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Game Character Creation with Blender and Unity


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Author:   Chris Totten
Publisher:   John Wiley & Sons Inc
Imprint:   Sybex Inc.,U.S.
Dimensions:   Width: 18.70cm , Height: 1.80cm , Length: 23.40cm
Weight:   0.735kg
ISBN:  

9781118172728


ISBN 10:   1118172728
Pages:   320
Publication Date:   06 July 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

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Chris Totten is a Washington, DC–based game designer, writer, and professor. He teaches character development, 3D modeling, and animation for games. Chris has participated in independent game design projects as an artist and animator; written for gamasutra.com and videogamewriters.com; and has been a guest speaker at East Coast Game Conference, GDC China and Dakota State University's Workshop on Integrated Design.

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