Game Based Learning In Education 4.0 [ 2nd Edition ]

Author:   Peter Chew ,  Haydar Akca ,  Masanori Fukui
Publisher:   Peter Chew
ISBN:  

9798223215813


Pages:   88
Publication Date:   24 September 2023
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Game Based Learning In Education 4.0 [ 2nd Edition ]


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Overview

Industry 4.0 requires employees who are critical thinkers, innovators, digitally skilled and problem solvers. The problem in the future is not the lack of jobs, but the lack of skills that new jobs will demand. Therefore, Education 4.0 must develop the skills required by the Industry 4.0 labour market, such as problem-solving and digital skills.Digital Game Based Learning in Education 4.0 can develop the problem-solving and digital skills. Brain training games can also help students develop their working and short-term memory, as well as students processing and problem-solving skills.The traditional teaching method is that the teacher asks the students to memorise the rules of mathematics, but some students are too lazy to memorize the rules of mathematics, because it is not what they want. If teachers force students to memorise math rules, it may cause students to develop a phobia of mathematics. Through the game-based learning method, because students want to win the game, students will ask the teacher to teach them the rules, which makes it easy for students to remember the rules, because remembering the rules has become what they want. In addition, students need to concentrate on thinking about the rules while playing the game, which allows them to memorize the math rules for a longer time. This will make teaching and learning mathematics more effective.Playing memory games can help students focus better. Brain training games can also help students develop their working memory and short-term memory, and enhance students' ability to process and solve problems. Workshop Game Based Learning for memorize maths rule has been held at Conference on Science and Mathematics Education [COSMed 2019] by Southeast Asian Ministers of Education Organization, Regional Centre for Education in Science and Mathematics (SEAMEO RECSAM) . Videos related to this can be found on this link https: //youtu.be/yV5soDsi7TU. 2nd Edition update some information and add information of Workshop Game Based Learning for memorize maths rule held at the Center Prai District Education Office, Penang, Malaysia.

Full Product Details

Author:   Peter Chew ,  Haydar Akca ,  Masanori Fukui
Publisher:   Peter Chew
Imprint:   Peter Chew
Dimensions:   Width: 15.20cm , Height: 0.50cm , Length: 22.90cm
Weight:   0.127kg
ISBN:  

9798223215813


Pages:   88
Publication Date:   24 September 2023
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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