Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

Author:   Keith Zizza
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032111964


Pages:   268
Publication Date:   03 July 2023
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games


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Author:   Keith Zizza
Publisher:   Taylor & Francis Ltd
Imprint:   Focal Press
Weight:   0.680kg
ISBN:  

9781032111964


ISBN 10:   1032111968
Pages:   268
Publication Date:   03 July 2023
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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With his Game Audio Fundamentals, Keith Zizza has delivered a solid, hands-on book that touches on all the important aspects of creating sound and music for video games! Brian Schmidt, Game Composer/Sound Designer, Executive Director of GameSoundCon


Author Information

Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.

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