Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

Author:   Keith Zizza
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032111957


Pages:   268
Publication Date:   03 July 2023
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games


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Overview

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Full Product Details

Author:   Keith Zizza
Publisher:   Taylor & Francis Ltd
Imprint:   Focal Press
Weight:   0.517kg
ISBN:  

9781032111957


ISBN 10:   103211195
Pages:   268
Publication Date:   03 July 2023
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Reviews

With his Game Audio Fundamentals, Keith Zizza has delivered a solid, hands-on book that touches on all the important aspects of creating sound and music for video games! Brian Schmidt, Game Composer/Sound Designer, Executive Director of GameSoundCon


Author Information

Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.

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