Fundamentals of Wearable Computers and Augmented Reality

Author:   Woodrow Barfield (Associate Editor, Virtual Reality Journal, USA) ,  Thomas Caudell (University of New Mexico)
Publisher:   Taylor & Francis Inc
ISBN:  

9780805829020


Pages:   814
Publication Date:   01 January 2001
Replaced By:   9781138749313
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Fundamentals of Wearable Computers and Augmented Reality


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Overview

Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of information with the user than is possible with traditional desktop computers. This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.

Full Product Details

Author:   Woodrow Barfield (Associate Editor, Virtual Reality Journal, USA) ,  Thomas Caudell (University of New Mexico)
Publisher:   Taylor & Francis Inc
Imprint:   CRC Press Inc
Dimensions:   Width: 15.20cm , Height: 4.10cm , Length: 22.90cm
Weight:   1.088kg
ISBN:  

9780805829020


ISBN 10:   0805829024
Pages:   814
Publication Date:   01 January 2001
Audience:   College/higher education ,  Professional and scholarly ,  Undergraduate ,  Postgraduate, Research & Scholarly
Replaced By:   9781138749313
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

"Contents: Preface. Part I: Introduction.W. Barfield, T. Caudell, Basic Concepts in Wearable Computers and Augmented Reality. R.T. Azuma, Augmented Reality: Approaches and Technical Challenges. Part II: Technology.J.P. Rolland, L.D. Davis, Y. Baillot, A Survey of Tracking Technologies for Virtual Environments. J.P. Rolland, H. Fuchs, Optical Versus Video See-Through Head-Mounted Displays. J. Vallino, K.N. Kutulakos, Augmenting Reality Using Affine Object Representations. R.L. Holloway, Registration Error Analysis for Augmented Reality Systems. S. Mann, Mathematical Theory for Mediated Reality and WearCam-Based Augmented Reality. Part III: Augmented Reality.S.R. Ellis, B.M. Menges, Studies of the Localization of Virtual Objects in the Near Visual Field. S. Mann, Fundamental Issues in Mediated Reality, WearComp, and Camera-Based Augmented Reality. U. Neumann, STAR: Tracking for Object-Centric Augmented Reality. J. Rekimoto, NaviCam: A Palmtop Device Approach to Augmented Reality. G. Klinker, D. Stricker, D. Reiners, Augmented Reality for Exterior Construction Applications. J.M. Loomis, R.G. Golledge, R.L. Klatzky, GPS-Based Navigation Systems for the Visually Impaired. D. Mizell, Boeing's Wire Bundle Assembly Project. Part IV: Wearable Computers.W. Barfield, S. Mann, K. Baird, F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, R. Martin, G. Cho, Computational Clothing and Accessories. B. Schiele, T. Starner, B. Rhodes, B. Clarkson, A. Pentland, Situation Aware Computing With Wearable Computers. M. Billinghurst, E. Miller, S. Weghorst, Collaboration With Wearable Computers. H.Z. Tan, A. Pentland, Tactual Displays for Sensory Substitution and Wearable Computers. S. Mann, From ""Painting With Lightvectors"" to ""Painting With Looks"": Photographic/Videographic Applications of WearComp-Based Augmented/Mediated Reality. C.C. Tappert, A.S. Ruocco, K.A. Langdorf, F.J. Mabry, K.J. Heineman, T.A. Brick, D.M. Cross, S.V. Pellissier, R.C. Kaste, Military Applications of Wearable Computers and Augmented Reality. R.M. Satava, S.B. Jones, Medical Applications for Wearable Computing. L. Bass, D. Siewiorek, M. Bauer, R. Casciola, C. Kasabach, R. Martin, J. Siegel, A. Smailagic, J. Stivoric, Constructing Wearable Computers for Maintenance Applications. W. Barfield, K. Baird, J. Skewchuk, G. Ioannou, Applications of Wearable Computers and Augmented Reality to Manufacturing. R. LaRowe, C. Elliott, Computer Networks for Wearable Computing. D. Holland, D.J. Roberson, W. Barfield, Computing Under the Skin."

Reviews

Portions of the book would be of great interest to many HF/E professionals and students as preparation for applications and issues to be addressed in the relatively near future. The technology section would be especially useful for new researchers and developers starting in the field... -Ergonomics in Designs ...this book contains broad information related to wearable computers and augmented reality. Most of the chapters present cutting-edge research activities. Thus, the required level of readers is intermediate to expert....researchers or graduate students of computer-human interaction or virtual reality could take advantage from it. -Computer Journal The book covers a variety of research and development issues....anyone who is interested in wearable computers and augmented reality could do well to start with this work. -Ergonomics Abstracts ...the papers presented interesting ideas and topics for further development...one might feel that yet again here is a technology looking for an application and that we ought to be working hard on developing and appropriate role for people in relation to these devices. -Eurospan


"""Portions of the book would be of great interest to many HF/E professionals and students as preparation for applications and issues to be addressed in the relatively near future. The technology section would be especially useful for new researchers and developers starting in the field..."" —Ergonomics in Designs ""...this book contains broad information related to wearable computers and augmented reality. Most of the chapters present cutting-edge research activities. Thus, the required level of readers is intermediate to expert....researchers or graduate students of computer-human interaction or virtual reality could take advantage from it."" —Computer Journal ""The book covers a variety of research and development issues....anyone who is interested in wearable computers and augmented reality could do well to start with this work."" —Ergonomics Abstracts ""...the papers presented interesting ideas and topics for further development...one might feel that yet again here is a technology looking for an application and that we ought to be working hard on developing and appropriate role for people in relation to these devices."" —Eurospan"


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Woodrow Barfield, Thomas Caudell

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