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OverviewFor many decades, play has been placed outside of learning spheres and only meant for children. What can be observed now is a revival of the phenomenal characteristics and potentials found in strong play experiences across life-long learning target groups and applied situations as well as broadly in the product, service and experience development industry. The effect play can have on participants and surroundings can be extremely effective. This book provides operational design guidelines on how to find strong balances in the making of specific play-based designs as well as how to involve users and stakeholders in the process of play design making. Through curious mindsets and surprising features, designers, learners and innovators are moved to new types of perspectives, approaches, beliefs and routines. This is considered to be a vital ingredient in the 21st century and of the coming decade because of rapid changes in school sectors and industry markets. This book provides frameworks and theories at a more operational level, which can guide those interested in designing for particular play experiences at a hands-on level. Full Product DetailsAuthor: Sune Gudiksen , Helle Marie SkovbjergPublisher: BIS Publishers B.V. Imprint: BIS Publishers B.V. ISBN: 9789063695729ISBN 10: 9063695721 Pages: 192 Publication Date: 03 August 2020 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationFor the last 10 years, Sune Gudiksen worked with all sorts of play and game-based design and innovation process methods. He has written several conference papers, research journal articles and anthology chapters. Recently, he published the dissemination book Gamification for business (Kogan page, 2019). Helle Skovbjerg is the first professor on play design in Denmark and has a large international researcher network. She published around 60 publications and has been editor of several books, including a broad foundational book called Perspectives On Play (2016). She is the programme leader of the design-for-play education and research initiative at Design School Kolding as well as the newly started project Playful Research Learning with all university colleges in Denmark represented. Tab Content 6Author Website:Countries AvailableAll regions |