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OverviewFull Product DetailsAuthor: Mark Wolf (Concordia University Wisconsin, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.371kg ISBN: 9780367558475ISBN 10: 0367558475 Pages: 244 Publication Date: 01 August 2022 Audience: College/higher education , General/trade , Tertiary & Higher Education , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents"Introduction Worlds of Words 1. The Journey of Niels Klim to the World Underground by Ludvig Holberg: Subcreation and Social Criticism 2. ‘A Little Bit of England Which I Have Myself Created’: Creating Barsetshire across Forms, Genres, Time, and Authors 3. Mythopoetic Suspense, Eschatology and Misterium: World-Building Lessons from Dostoevsky 4. Building the Vorkosigan Universe Audiovisual Worlds 5. Our World: World-Building in Thornton Wilder’s Our Town 6. ""Suckled on Shadows"": States of Decay in Mervyn Peake’s Gormenghast Novels 7. The Gothic World-Building of Dark Shadows 8. Daventry and the Worlds of King’s Quest Transmedia Worlds 9. The Softer Side of Dune: The Impact of Social Sciences on World-Building 10. Earth, Air, Fire, and Water: Balance and Interconnectivity in the Fractured Worlds of Margaret Weis and Tracy Hickman’s The Death Gate Cycle 11. Welcome to the ""Second-stage"" Lynchverse – Twin Peaks: The Return and the Impossibility of Return Vs. Getting a Return 12. The Fault in Our Star Trek: (Dis)Continuity Mapping, Textual Conservationism, and the Perils of Prequelization 13. Appendix: On Measuring and Comparing Imaginary Worlds"ReviewsAuthor InformationMark J. P. Wolf is Professor in the Communication Department at Concordia University, Wisconsin. His 23 books include The Video Game Theory Reader 1 and 2 (2003, 2008), The Video Game Explosion (2007), Myst & Riven: The World of the D’ni (2011), Before the Crash: An Anthology of Early Video Game History (2012), Encyclopedia of Video Games (2012), Building Imaginary Worlds (2012), The Routledge Companion to Video Game Studies (2014), LEGO Studies (2014), Video Games Around the World (2015), Revisiting Imaginary Worlds (2016), Video Games FAQ (2017), The World of Mister Rogers’ Neighborhood (2017), The Routledge Companion to Imaginary Worlds (2018), and The Routledge Companion to Media Technology and Obsolescence (2018), which won the SCMS 2020 award for Best Edited Collection. Tab Content 6Author Website:Countries AvailableAll regions |