Generative Systems Art: The Work of Ernest Edmonds

Author:   Francesca Franco
Publisher:   Taylor & Francis Ltd
ISBN:  

9781472436009


Pages:   158
Publication Date:   10 October 2017
Format:   Hardback
Availability:   In Print   Availability explained
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Generative Systems Art: The Work of Ernest Edmonds


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Author:   Francesca Franco
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.430kg
ISBN:  

9781472436009


ISBN 10:   1472436008
Pages:   158
Publication Date:   10 October 2017
Audience:   General/trade ,  College/higher education ,  General ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

"Introduction 1. The 1960s: from Figurative Art to Colour Abstraction Introduction 1.1 ""Art or Mathematics?"" 1.2 From Figurative Art to Black and White Abstraction (1960-1962) 1.3 From Black and White to Colour Abstraction (1962-1966) 1.4 Consolidating a Constructivist Approach: Nineteen (1967-69) 2. The 1970s - Logic, Computers and Communication Introduction 2.1 The Systems Group 2.2 Art, Technology and Participation in the United Kingdom 2.2.1 Malcom Hughes 2.2.2 Edward Ihnatowicz 2.2.3 Roy Ascott 2.2.4 Stephen Willats 2.3 Ernest Edmonds’ Early Interactive Art 2.3.1 1970: Computer Graphics’70 –*DATAPACK and Jigsaw 2.3.2 1971: Invention of Problems II – The Communications Game 2.3.3 1972: Cognition and Control – The Communications Game 2 2.4 1974-78: Systems Approaches in Edmonds’ Paintings and Drawings 3. The 1980s: Constructivism and Systems Introduction 3.1 Personal Networks and Connections 3.2 Ernest Edmonds’ Themes 3.2.1 Structure 3.2.2 Time 3.2.3 Colour 3.3 Exhibiting Space, Duality and Co-existence 3.4 Null Dimension (1988) 3.5 Constructivism: Man versus Environment (1989) 4. The 1990s - Correspondences and Intersections Introduction 4.1 A Busy 1990 4.2 A Key Collaboration: Correspondences 4.3 Residencies and Exhibitions in the 1990s 5. Interactive Generative Art: 2000-2015 Introduction 5.1 The Years 2000 to 2005 5.1.1 Expanding and Evolving Video Constructs (2000-2003) 5.1.2 Audio-Visual Artworks: Ernest Edmonds with Mark Fell (2003-2004) 5.1.3 New Interactive Generative Works (2004-2005) 5.2 2005-2010 5.2.1. Tango Tangle (2006) 5.2.2 Shaping Form (from 2007) 5.2.3 Cities Tango: Between Belfast and Sydney (2009) 5.3 2010-2015 5.3.1 Automatic Art, London 2014 5.3.2 Primary Codes, Rio de Janeiro 2015 6. Structure and Systems Introduction 6.1 Structure and Interaction 6.2 Fifty Two (1980) 6.3 Four Shaped Forms (2014) 7. New Media, New Technologies and New Systems Introduction 7.1 Technical Innovations 7.1.1 Iterative Software Design Methods 7.1.2 Adaptable User Interfaces 7.1.3 User Interface Architectures 7.1.4 Creativity Support Tools 7.2 Art and Technology Crossovers 7.2.1 Creativity and Cognition 7.2.2 Living Laboratories for Interactive Art 7.2.3 Logic, Constructive Mathematics and Generative Art 7.2.4 Logic Programming for Time-based Generative Art Conclusions Bibliography Endorsements"

Reviews

I consider this book to be an important contribution to the field of media art history and in particular to that of generative and interactive art. Frank Popper, Professor Emeritus of Aesthetics and the Science of Art, University of Paris VIII, Paris This book provides a long overdue in-depth study of the work of one of the pioneers of digital art. Drawing upon Edmonds' original projects, his notes and statements, as well as documentation and exhibition catalogues, Francesca Franco traces the work's evolution from figurative art to colour abstraction and computer-based experimentation. The author's detailed analysis not only creates a deeper understanding of Edmonds' body of work but also functions as media archaeology, referencing exhibition histories that are often overlooked and outlining intersections between Constructivism, Systems Art and the digital art of the 21st century, as well as their concepts, tools, and forms. Christiane Paul, Associate Professor, School of Media Studies, The New School, New York Of all those who signposted the road of interaction, systems, colocation and the new geometries of space and communication, from Fluxus to ubiquitous networks, Ernest Edmonds has been among the most connected, prolific and influential. Francesca Franco elaborates his rich, diverse and endlessly invigorating practice in relation to art movements and institutional evolutions in an imaginative and immaculate work of art historical scholarship. Still perplexing even in the digital era, this story of digital art's origins and trajectories will inspire new generations of artists, scholars and thinkers in the dense interweavings of art, science and technology. Sean Cubitt, Professor of Film and Television and co-Head of Department of Media and Communications Goldsmiths, University of London. An insightful and rich source of information about Ernest Edmonds' art practice; this book offers multifaceted observations about the context, connections and development of his generative art. Melanie Lenz, Curator, Digital Art, Victoria and Albert Museum, London


Author Information

Francesca Franco is a Venetian-born art historian based in the UK. The central theme of Francesca’s research is the history of art and technology and the pioneers of Computer art. It concerns issues of Generative and interactive art and the connections between Constructivism and Systems art in early Computational art. A major focus has been the history of the Venice Biennale, culminating in a series of publications in books, academic journals and art magazines, which have been translated into various languages.

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