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OverviewThis book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment. Full Product DetailsAuthor: Konstantinos Chorianopoulos , Monica Divitini , Jannicke Baalsrud Hauge , Letizia JaccheriPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: 1st ed. 2015 Volume: 9353 Dimensions: Width: 15.50cm , Height: 3.10cm , Length: 23.50cm Weight: 8.949kg ISBN: 9783319245881ISBN 10: 3319245880 Pages: 583 Publication Date: 23 September 2015 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |