Dungeons & Dragons: Dungeon Academy: Last Best Hope

Publisher:   HarperCollins Publishers
ISBN:  

9780008537517


Pages:   272
Publication Date:   04 July 2024
Recommended Age:   From 7 to 11 years
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Dungeons & Dragons: Dungeon Academy: Last Best Hope


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Overview

Welcome back to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls. Zelli Stormclash and the Danger Club have only one goal: save their friend Bauble from the evil clutches of Elgred Morbide. There's only one problem – the evil machinations of Morbide's selfish plots have come to a head, and the final battle for Dungeon Academy has already begun! Deep beneath the desert, a monstrous dracolich – an evil, undead dragon bent on revenge against everything in her path – is about to be unleashed. Zelli is no longer on a rescue mission, but a fated quest to save Dungeon Academy, Faerûn and all the Forgotten Realms. Against impossible odds, the Danger Club – members old and new – must take one last stand together and fight like never before … till the very end.

Full Product Details

Publisher:   HarperCollins Publishers
Imprint:   Farshore
Dimensions:   Width: 13.50cm , Height: 2.40cm , Length: 20.90cm
Weight:   0.280kg
ISBN:  

9780008537517


ISBN 10:   0008537518
Pages:   272
Publication Date:   04 July 2024
Recommended Age:   From 7 to 11 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Dungeons & Dragons was created in 1974, and has been the go-to tabletop role-playing game ever since. In the almost half a century since its creation, its lore has expanded to hundreds of adventures across dozens of settings, and pervaded every corner of popular culture.

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