Digital Sculpting for Beginners 2025: Learn 3D Modeling and Sculpting Step by Step with ZBrush & Blender: A Complete Beginner's Guide to Creating 3D Characters, 3d printing, films and Props for Games

Author:   Beth Thompson
Publisher:   Independently Published
ISBN:  

9798271395703


Pages:   132
Publication Date:   24 October 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $79.17 Quantity:  
Add to Cart

Share |

Digital Sculpting for Beginners 2025: Learn 3D Modeling and Sculpting Step by Step with ZBrush & Blender: A Complete Beginner's Guide to Creating 3D Characters, 3d printing, films and Props for Games


Overview

Digital Sculpting for Beginners 2025: Learn 3D Modeling and Sculpting Step by Step with ZBrush & Blender isn't just another manual-it's your personal guide into the thrilling world of digital artistry, where creativity meets technology and imagination knows no limits. Have you ever stared at a movie creature, a game hero, or a beautifully detailed 3D print and thought, How do people even make that? Well, the answer starts right here, with you, learning the powerful art of digital sculpting from the ground up. This book takes you by the hand and walks you through everything-from understanding 3D space to mastering brushes, anatomy, and texture painting. You'll explore the digital sculpting tools used by top professionals in the film and gaming industries, but they're explained in a way that feels natural, intuitive, and beginner-friendly. You'll learn how to shape, carve, and refine models with ZBrush and Blender, the same tools used in studios around the world. No jargon. No confusion. Just clear steps that make sense-so you can start creating faster than you ever thought possible. Have you ever tried a creative skill and felt lost halfway through, wondering if you're doing it right? Here, you'll find structure and flow. Each concept builds on the previous one, helping you truly understand what's happening beneath the surface of your digital clay. You'll go from blocking simple shapes to crafting expressive faces, dynamic poses, and intricate details that bring your characters to life. You'll even learn how to prepare your creations for 3D printing, game engines, and film-ready rendering-skills that transform hobbyists into professionals. What makes this book different is that it doesn't just teach you how to sculpt-it teaches you how to think like a sculptor. You'll discover how light, shadow, and anatomy influence every creative decision you make. You'll learn to balance precision with intuition and technique with imagination. Because digital sculpting isn't just about software-it's about storytelling. Every line, every texture, every curve you carve carries emotion, personality, and intent. And once you understand that, your art starts to breathe. Maybe you're wondering, do I need to be good at drawing? Not at all. This book meets you where you are. Whether you're a complete beginner, a 2D artist exploring 3D, or someone returning to art after years away, you'll find encouragement, structure, and inspiration woven into every chapter. You'll pick up the techniques professionals use while learning how to develop your own creative voice. Because in the end, what matters isn't just the tools-it's what you do with them. Inside, you'll learn how to: Understand the core principles of digital sculpting and 3D modeling Navigate Blender and ZBrush with confidence Sculpt lifelike humans, creatures, and props from simple shapes Create optimized meshes for games, films, and 3D printing Paint textures, set up materials, and render professional-quality images Build your digital art portfolio and discover real-world career opportunities And beyond the techniques, you'll learn something even more powerful-how to stay motivated when your sculpts don't turn out right, how to keep refining your craft without losing your love for it, and how to build patience, persistence, and purpose as an artist. So, what are you waiting for? Are you ready to turn your ideas into something you can actually see and touch? Ready to join the growing world of digital artists creating characters, props, and creatures for games, films, and 3D prints? Ready to take that first step into your creative future? Then open this book, grab your stylus, and let's start sculpting your imagination into reality. Your journey into digital artistry begins right here-and the next masterpiece could be yours.

Full Product Details

Author:   Beth Thompson
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 21.60cm , Height: 0.70cm , Length: 27.90cm
Weight:   0.322kg
ISBN:  

9798271395703


Pages:   132
Publication Date:   24 October 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List