Digital Design of Nature: Computer Generated Plants and Organics

Author:   Oliver Deussen ,  A. Dowden-Williams ,  Bernd Lintermann
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   Softcover reprint of hardcover 1st ed. 2005
ISBN:  

9783642073632


Pages:   295
Publication Date:   22 October 2010
Format:   Paperback
Availability:   Out of stock   Availability explained
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Digital Design of Nature: Computer Generated Plants and Organics


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Overview

The reproduction of nature via computer has fascinated scientists in computer graphics and artists, ever since synthetic imaging was thought to be possible. This book illustrates and exemplifies methods for the creation of artificial plant models, and the application of these methods within areas such as simulation, virtual reality, botany, landscaping, and architecture. The models are combined to create gardens, parks, and even entire landscapes. The range of creating representational forms reaches from deceptively authentic looking pictures to abstract presentations. In addition, with similar methods organic objects can be produced, changed, and animated.

Full Product Details

Author:   Oliver Deussen ,  A. Dowden-Williams ,  Bernd Lintermann
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   Softcover reprint of hardcover 1st ed. 2005
Dimensions:   Width: 19.30cm , Height: 1.80cm , Length: 24.20cm
Weight:   0.762kg
ISBN:  

9783642073632


ISBN 10:   3642073638
Pages:   295
Publication Date:   22 October 2010
Audience:   Professional and scholarly ,  Professional and scholarly ,  Professional & Vocational ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

Table of Contents

Computer-Generated Plants - Introduction.- Plants - Botanical Description.- Some Mathematics.- Plants as Mathematical Objects.- Procedural Modeling - Programming of Plants.- Rule-Based Modeling - Single Plants are 'Emerging'.- Rule-Based Object Production - Interactive Modeling.- Modeling Terrain - The Basis.- Modeling Vegetation - A Landscape Evolves.- Rendering - Creating 'Virtual Reality'.- Level-of-Detail - Fast Rendering of Images.- Landscape Sketches - Artistic Renditions.- Media Art - Growing Plants and Evolved Organics.- Practical Plant Modeling - Using Xfrog.- Glossary.- Figures.- Bibliography.- Index

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Author Information

Oliver Deussen graduated in 1996 at the Institut fur Betriebs- und Dialogsysteme at the University of Karlsruhe, from 1996 until 2000 he was assistent at the Institut fur Simulation und Graphik at the Otto-von-Guericke University of Magdeburg, from September 2000 until March 2003 he was professor for computer graphics and media design at Dresden University of Technology, since April 2003 he works at the University of Constance. Bernd Lintermann: born at 20. Feb. 1967 in Duesseldorf, Germany 1986: Student of Computer Scinece at the University of Karlsruhe (TH) with focus on computer graphics. 1996-2001: artist and scientist in residence at the ZKM Institut for Visual Media. Since 2002: Employee of the ZKM Institute for Visual Media.

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