Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins

Author:   Pete Draper
Publisher:   Taylor & Francis Ltd
Edition:   3rd edition
ISBN:  

9781138400870


Pages:   344
Publication Date:   27 July 2017
Format:   Hardback
Availability:   In Print   Availability explained
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Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins


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Overview

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.""Deconstructing the Elements"" allows artists to recreate natural effects using Autodesk 3ds Max. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!

Full Product Details

Author:   Pete Draper
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Edition:   3rd edition
Weight:   0.453kg
ISBN:  

9781138400870


ISBN 10:   1138400874
Pages:   344
Publication Date:   27 July 2017
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Deconstructing the Elements, 3e Contents Fire Nuclear Explosion Afterburner jet engine Sparks & explosive sparks Sparkler trails (long exposure effects) Forest fire (from the air) Underwater explosion Smouldering paper Earth Oak Tree Countryside landscape (uses Oak Tree result as focal point) Beach cliffs (cont in water section) Grass macro (extreme close-up, cont in water section) Mud volcano (bubbling / cracked mud) Impact crater (Meteor crater) Wrapped / strangling Vines Water Beach shore (cont from beach cliffs) with lapping shoreline waves Water droplet crown effect Whirlpool (bath plug?) underwater splash-in (eg parallel underwater view of an item splashing in) Icicles / frozen fountain Blood trails (aka ice splash) Frozen lake Dew on grass (cont from Grass macro) Air Steam vent Heat distortion Tornado barn destruction (re-vamped version) Dissipating contrail Aurora Borealis Black Smoker (underwater volcanic vent) Video tutorials Fire - rocket lift-off Earth - Avalanche Water - Boat Wake Air - Galaxy

Reviews

A detailed, step-by-step guide to creating your own universe. Once again, Pete Draper helps everyone use 3DS Max to the max! --Mark Walsh, Supervising Animator, Pixar 'Deconstructing the Elements with 3ds Max' has become a standard, must-have tome for 3ds Max users of all levels. Pete Draper's many years of real-world production chops and ongoing industry writing are unmatched. The clear, step-by-step lessons of this book require no plugins and the final results are feature-film quality assets. I give it my highest mark for recommended learning and training resources pertaining to Autodesk 3ds Max.--Gary M. Davis, Autodesk 3ds Max Master 2007, 3D Animation & Compositing Specialist, Autodesk Media and Entertainment I am instantly blown away by the level of quality and professional content Pete Draper's new book contains. This book is very thorough in demonstrating professional and production quality tutorials and exercising production quality work, while being very informative and easy to follow. Definitely the secret weapon to keep in your work desk drawer to refer back to on a day-to-day basis! I thoroughly recommend this book both to beginners and advanced users alike, I am confident everyone will get a lot from this book!--Allan McKay, VFX Supervisor This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard.--Mark Gerhard, Imaginit Technologies, USA


This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard. Mark Gerhard, M&E Applications Engineer, Imaginit Technologies, USA An impressive volume of special effects tutorials...(covering) those really exciting set pieces which you thought were only possible with expensive plug-ins . --3D World Magazine I don't think there's an excuse for not buying this book. It's a gold mine that will enrich your skills for a very low cost. --Mike Gladtchenko (Rendernode.com) This book is the definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the standard. --Mark Gerhard, Imaginit Technologies


Author Information

a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete's work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools.

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