Computer Animation '91

Author:   Nadia Magnenat-Thalmann ,  Daniel Thalmann
Publisher:   Springer Verlag, Japan
ISBN:  

9784431700777


Pages:   263
Publication Date:   29 June 1991
Format:   Hardback
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

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Computer Animation '91


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Overview

This book contains invited papers and a selection of research papers submitted to Computer Animation '91, the third international work- shop on Computer Animation, which was held in Geneva on May 22-24. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '91, the fourth Computer-generated Film Festival of Geneva, was held. The book presents original research results and applications experience of the various areas of computer animation. This year most papers are related to character animation, human animation, facial animation, and motion contro!. NA DIA MAGNENAT THALMANN DANIEL THALMANN v Table of Contents Part I: Facial Animation Contral Parameterization for Facial Animation F. I. PARKE ...3 Linguistic Issues in Facial Animation C. PELACHAUD, N. !. BADLER, M. STEEDMAN ...15 Facial Animation by Spatial Mapping E. C. PATTERSON, P. c. LITWINOWICZ, N. GREENE ...31 A Transformation Method for Modeling and Animation of the Human Face fram Photographs T. KURlHARA, K. ARAI ...4 5 Techniques for Realistic Facial Modeling and Animation D. TERZOPOULOS, K. WATERS ...59 Part ll: Human Modeling and Animation Generation of Human Motion with Emotion M. UNUMA, R. TAKEUCHI ...*...77 Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films A. PAOURl, N. MAGNENATTHALMANN, D. THALMANN ...89 Design of Realistic Gaits for the Purpose of Animation N. VASlLONIKOLIDAKIS, G. J CLAPWORTHY ...

Full Product Details

Author:   Nadia Magnenat-Thalmann ,  Daniel Thalmann
Publisher:   Springer Verlag, Japan
Imprint:   Springer Verlag, Japan
Weight:   0.645kg
ISBN:  

9784431700777


ISBN 10:   4431700773
Pages:   263
Publication Date:   29 June 1991
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

Table of Contents

I: Facial Animation.- Control Parameterization for Facial Animation.- Linguistic Issues in Facial Animation.- Facial Animation by Spatial Mapping.- A Transformation Method for Modeling and Animation of the Human Face from Photographs.- Techniques for Realistic Facial Modeling and Animation.- II: Human Modeling and Animation.- Generation of Human Motion with Emotion.- Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films.- Design of Realistic Gaits for the Purpose of Animation.- Planning Human Movement Through Computer Animation.- III: Systems and Languages for Motion Synthesis and Control.- Toward an Integrated Motion-Synthesis Environment.- MacBounce: A Dynamics-Based Modeler for Character Animation.- Animation Platform: A Data Management System for Modeling Moving Objects.- Tools for Artists.- IV: Rendering Techniques for Animation.- Forest: An Interacting Tree Model for Visualizing Forest Formation Processes by Algorithmic Computer Animation - A Case Study of a Tropical Rain Forest.- Dynamic Scenes Management for Animation with Ray-Tracing Rendering.- Utilizing Parallel Processing in Computer Animation.- Extensions of the Color-Cell-Compression-Algorithm.- Author Index.- Keyword Index.

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