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OverviewComputational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains—computer graphics, geographic information systems (GIS), robotics, and others—in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or dif?cult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simpli?ed many of the previous approaches. In this textbook we have tried to make these modern algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry,but it can also be used for self-study. Full Product DetailsAuthor: Mark de Berg , Otfried Cheong , Marc van Kreveld , Mark OvermarsPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K Edition: 3rd ed. 2008 Dimensions: Width: 18.90cm , Height: 2.80cm , Length: 24.60cm Weight: 0.926kg ISBN: 9783540779735ISBN 10: 3540779736 Pages: 386 Publication Date: 07 March 2008 Audience: College/higher education , Professional and scholarly , Undergraduate , Postgraduate, Research & Scholarly Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAn excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction. from the ACM Reviews by William Fahle, University of Texas at Dallas, USA """An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction."" from the ACM Reviews by William Fahle, University of Texas at Dallas, USA" Author InformationTab Content 6Author Website:Countries AvailableAll regions |