Build Games with Godot 4: A Project-Based Guide to Creating Professional 2D and 3D Games as an Indie Developer

Author:   Kade Vellon
Publisher:   Independently Published
ISBN:  

9798241039163


Pages:   236
Publication Date:   23 December 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Build Games with Godot 4: A Project-Based Guide to Creating Professional 2D and 3D Games as an Indie Developer


Overview

If you want to move beyond tutorials and actually finish real games, this book was written for you. Build Games with Godot 4 is a practical, hands-on guide designed to help aspiring and indie developers create complete 2D and 3D games using the latest version of the Godot Engine. This is not theory-heavy fluff. It's project based game development that walks you through building playable experiences from start to finish. Whether you're new to Godot or transitioning from another engine, this Godot 4 beginner guide helps you understand how the engine really works. You'll learn how to structure projects, write clean GDScript, design gameplay systems, and move confidently from simple prototypes to polished builds. This book is ideal for readers who want more than disconnected lessons. Each chapter builds toward real outcomes, making it easier to create games with Godot Engine while developing skills you can reuse in future projects. As a Godot engine tutorial focused on doing-not just reading-you'll gain experience in 2D 3D game development Godot developers actually use. Inside this indie game developer guide, you'll: Learn core concepts through a clear Godot game design tutorial approach Build both 2D and 3D projects using Godot 4 Understand scripting fundamentals with practical examples Develop confidence as you learn Godot game engine workflows step by step Apply techniques suitable for real indie releases, not demos If you're looking for a focused, modern, and results-driven Godot engine for beginners-one that respects your time and helps you ship games-this book delivers exactly that.

Full Product Details

Author:   Kade Vellon
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 19.10cm , Height: 1.30cm , Length: 23.50cm
Weight:   0.413kg
ISBN:  

9798241039163


Pages:   236
Publication Date:   23 December 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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