Blender Compositing and Post Processing

Author:   Mythravarun Vepakomma
Publisher:   Packt Publishing Limited
ISBN:  

9781782161127


Pages:   114
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
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Blender Compositing and Post Processing


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Overview

This book is a step by step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

Full Product Details

Author:   Mythravarun Vepakomma
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 0.60cm , Length: 23.50cm
Weight:   0.209kg
ISBN:  

9781782161127


ISBN 10:   1782161120
Pages:   114
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Mythravarun Vepakomma was born in Hyderabad, India, in 1983 and is currently working as a CG Supervisor at Xentrix Studios Pvt Ltd, India. Though he graduated in Electrical and Electronics Engineering in 2004, he has always had a great passion for comics and cartoons. During his studies, his passion got him attracted to web designing and 3D animation. Mythravarun always believed in transforming his passion into a career. He decided to go for it and started learning 3D graphics and web designing on his own. He also started working as a parttime illustrator and graphic designer. After consistent efforts, he finally moved into the field of 3D animation in 2005 to chase his dream of making it his career. He has a decade of experience in several TV series, theme park ride films, and features. He now deals with creating and setting up CG lighting and compositing pipelines, providing a creative direction for CG Projects, research and development on several render engines to create a stable future for the studio, and many more things. Midway through his career, Mythravarun encountered Blender and was fascinated by its features and the fact that it was an open source software. This made him dig deeper into Blender to get a better understanding. Now he prefers to use Blender for many of his illustrations. As a hobby and secondary interest, he composes music and writes blogs on social awareness. His online presence can be found at the following links: Personal website: www.mythravarun.com Blog: www.senseandessence.com Music and entertainment: www.charliesmile.com www.youtube.com/thevroad www.youtube.com/joyasysnthesis http://joyasynthesis.blogspot.in

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