Being Really Virtual: Immersive Natives and the Future of Virtual Reality

Author:   Frank Steinicke
Publisher:   Springer International Publishing AG
Edition:   1st ed. 2016
ISBN:  

9783319430768


Pages:   166
Publication Date:   01 November 2016
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
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Being Really Virtual: Immersive Natives and the Future of Virtual Reality


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Overview

This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.

Full Product Details

Author:   Frank Steinicke
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   1st ed. 2016
Dimensions:   Width: 15.50cm , Height: 1.50cm , Length: 23.50cm
Weight:   4.359kg
ISBN:  

9783319430768


ISBN 10:   3319430769
Pages:   166
Publication Date:   01 November 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Preface.- Part I The Past: Background and Motivation.-A Glance into the Future.- The Science and Fiction of the Ultimate Display.- Towards a Virtual Revolution.- Part II The Present: Research and Development.- Scientific, Technological and Social Challenges.- Unlimited Walking: One Small Step for a Man.- First Steps towards Being Really Virtual.- To Touch or Not to Touch?.- Part III The Future: Ethics and Responsibility.- More and More, and More than Moore’s Law.- Anarchy, Principles and Rules.- The Coming Age of Different Realities.

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