Beginning C++ Game Programming

Author:   John Horton
Publisher:   Packt Publishing Limited
ISBN:  

9781786466198


Pages:   520
Publication Date:   07 October 2016
Format:   Paperback
Availability:   In stock   Availability explained
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Beginning C++ Game Programming


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Author:   John Horton
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 2.70cm , Length: 23.50cm
Weight:   0.885kg
ISBN:  

9781786466198


ISBN 10:   1786466198
Pages:   520
Publication Date:   07 October 2016
Audience:   Professional and scholarly ,  College/higher education ,  Professional and scholarly ,  Professional & Vocational ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about programming, especially for beginners. He is the founder of Game Code School, http://www.gamecodeschool.com, which is dedicated to helping complete beginners get started coding using the language and platform that is best for them. John sincerely believes that anyone can learn to code and that everybody has a game or an app inside of them, and that they just need to do enough work to bring it out. He has authored around a dozen technology books, most recently the following: Beginning C++ Game Programming: https://www.packtpub.com/game-development/beginning-c-game-programming Android Programming for Beginners: https://www.packtpub.com/application-development/android-programming-beginners Android Game programming by Example: https://www.packtpub.com/game-development/android-game-programming-example Learning Java Building Android Games: https://www.packtpub.com/game-development/learning-java-building-android-games

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