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OverviewAuthor appearance I just wish this book had been available years ago. -Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D This is the kind of book that will stand as one of the defining works in the specialization of audio programming. -Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc. I'm amazed at the breadth and depth of Tim's coverage. -George Wright Information Systems, Loyola College, Maryland A Programmer's Guide To Sound provides detailed technical information about audio storage, processing, and compression, and includes tested C++ source code. Developers who want to add sound technology to their applications will find all the details they need to: *access low-level sound services on Win32, Mac OS, and UNIX *decompress MPEG, IMA ADPCM, and -Law data *read from WAVE, VOC, AIFF, and AU file formats *play MIDI and MOD music files. This book also includes accessible introductions to related topics, such as instrument synthesis, musical tuning, human sound perception, digital filtering, and Fourier Transforms. Developers will especially appreciate the emphasis placed on practical details. For every topic, the author provides complete source code to demonstrate the principles involved. The source code from the book compiles into a sample program that reads and plays a wide variety of different sound files on Win32, Mac OS, and UNIX. The CD-ROM includes all 40, 000 lines of source code from the book, in addition to project files for popular compilers, sample sound files, and contributed software and related information. Whether you are an audio professional who wants to learn more about programming or a computer programmer who wants to know more about implementing audio, this comprehensive resource will be an invaluable reference for years to come. 0201419726B04062001 Full Product DetailsAuthor: Tim KientzlePublisher: Pearson Education (US) Imprint: Addison Wesley Dimensions: Width: 23.20cm , Height: 2.10cm , Length: 18.70cm Weight: 0.762kg ISBN: 9780201419726ISBN 10: 0201419726 Pages: 464 Publication Date: 02 January 1998 Audience: College/higher education , Tertiary & Higher Education Format: Mixed media product Publisher's Status: Out of Print Availability: Out of stock Table of ContentsReviewsI just wish this book had been available years ago. -Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D This is the kind of book that will stand as one of the defining works in the specialization of audio programming. -Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc. I'm amazed at the breadth and depth of Tim's coverage. -George Wright Information Systems, Loyola College, Maryland Author InformationTim Kientzle has a PhD in mathematics from the University of California at Berkeley and has developed software for PDAs, embedded systems, and desktop systems. In addition he has taught mathematics, and has written numerous books and magazine articles on software development. Currently he works as a senior technical editor for Dr. Dobb's Journal. 0201419726AB04062001 Tab Content 6Author Website:Countries AvailableAll regions |