A Philosophy of Computer Art

Author:   Dominic Lopes
Publisher:   Taylor & Francis Ltd
ISBN:  

9780415547611


Pages:   160
Publication Date:   25 August 2009
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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A Philosophy of Computer Art


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Full Product Details

Author:   Dominic Lopes
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Dimensions:   Width: 15.60cm , Height: 1.50cm , Length: 23.40cm
Weight:   0.460kg
ISBN:  

9780415547611


ISBN 10:   041554761
Pages:   160
Publication Date:   25 August 2009
Audience:   College/higher education ,  Tertiary & Higher Education ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. The Machine in the Ghost 2. A Computer Art Form 3. Live Wires: Computing Interaction 4. Work to Rule 5. Artist to Audience 6. Computer Art Poetics 7. Atari to art Envoi: a New Laocoön. Notes. Bibliography. Index

Reviews

'Every art student enrolled in a Digital 101 course should read this book. Summing Up: Essential. Lower-level undergraduates and above; general readers.' - CHOICE Winner of the American Society for Aesthetics Outstanding Monograph Prize, 2010 'In this groundbreaking book, Dominic McIver Lopes offers a rigorously argued, tightly formulated and highly original account of computer art. Rich in examples and brimming with insights, it will provide everyone interested in computer art with a deeper understanding and appreciation of this fascinating art form.' - Berys Gaut, University of St. Andrews, UK 'This book argues that computers provide a new medium for art, rather than simply being a new vehicle for displaying art. This raises a host of intriguing questions, forcing us to think again about what we thought we knew about art. Lopes is the ideal guide; being one of our leading philosophers of art, and also completely at home in the world of computing. This is a very good book which considers genuinely interesting issues in an accessible and enlightening way.' - Derek Matravers, The Open University, UK


'Every art student enrolled in a Digital 101 course should read this book. Summing Up: Essential. Lower-level undergraduates and above; general readers.' -- CHOICE 'In this groundbreaking book, Dominic McIver Lopes offers a rigorously argued, tightly formulated and highly original account of computer art. Rich in examples and brimming with insights, it will provide everyone interested in computer art with a deeper understanding and appreciation of this fascinating art form.' -- Berys Gaut, University of St. Andrews, UK 'This book argues that computers provide a new medium for art, rather than simply being a new vehicle for displaying art. This raises a host of intriguing questions, forcing us to think again about what we thought we knew about art. Lopes is the ideal guide; being one of our leading philosophers of art, and also completely at home in the world of computing. This is a very good book which considers genuinely interesting issues in an accessible and enlightening way.' -- Derek Matravers, The Open University, UK


Author Information

Dominic McIver Lopes is Associate Dean in the Faculty of Arts and Distinguished University Scholar and Professor in the Department of Philosophy at the University of British Columbia. He is the author of two books on the philosophy of art, and editor (with Berys Gaut) of The Routledge Companion to Aesthetics.

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