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OverviewThis paper proposes the use of programming logic in the creation of an educational game for students aged 15 to 16, with the aim of facilitating understanding of the classification of living beings, a challenging subject in biology. The game offers a playful experience in which students randomly choose a card with the name of an organism and, based on questions about its characteristics, try to achieve a specific result. The proposal aims to make learning dynamic, preparing students for assessments such as the ENEM and university entrance exams. In addition, it seeks to integrate programming logic with biological knowledge, making classes more attractive, participatory and effective, allowing students to become protagonists of their learning and develop skills that are relevant to contemporary education. Full Product DetailsAuthor: Loide de Miranda Bossois , Flávia Gonçalves FernandesPublisher: Our Knowledge Publishing Imprint: Our Knowledge Publishing Dimensions: Width: 15.20cm , Height: 0.30cm , Length: 22.90cm Weight: 0.082kg ISBN: 9786209153525ISBN 10: 6209153526 Pages: 52 Publication Date: 26 October 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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