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12437 books were found.
Este libro está escrito a modo de una guía visual senci-lla en la que se ilustran los pasos elementales del diseñode... Read More >>
Learn to model, print, and fabricate your own 3D designs—no experience required! Read More >>
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"C++ Sale price. You will save 66% with this offer. Please hurry up! Effective Modern C++(C++ 11, C++ 14) If you... Read More >>
Its authors are researchers and theoretical scholars in the fields of education curriculum, education technology,... Read More >>
Mobile Learning in Schools explores the potential for using mobile devices in diverse school and college settings... Read More >>
This book contains 50 articles of Digital Headend Industry. Headned INFO's ""First 50 Articles"" is package of Digital... Read More >>
The book presents the possibilities and realities of virtual worlds in education through the application of 3D virtual... Read More >>
Traditionally, education has relied on books and such tools as pencil and pen to write on paper to convey knowledge... Read More >>
This book investigates e-learning practices at American and Australian institutes of higher learning, their status... Read More >>
This book focuses on the interdisciplinary incorporation of place-based learning in faculty teaching strategies... Read More >>
This book delineates strategies of mobile technology integration in local schools around the world. The pool of... Read More >>
Examines the impact that games and simulations have within different learning environments. Featuring in-depth discussions... Read More >>
An excellent resource for students and educators seeking a guide for an advanced, single-project-based course that... Read More >>
Random Signals and Systems is intended for the Senior - First Year Graduate level course in random processes. It... Read More >>
"Training book for CorelDRAW 2017 & CorelDraw Home and Student Suite X8 with many integrated exercises for ""learning... Read More >>
This book explores the theoretical foundations of gamification in learning and education. Chapters in this volume... Read More >>
This book analyzes the nature and requirements of workplace e-learning based on relevant theories such as adult... Read More >>
Introduces the process of media literacy and powerful ways to use it in virtually any K-12 classroom. This Quick... Read More >>
Unlike other books and manuals that assume a computing background not possessed by beginners, Essential Windows... Read More >>
This is a book compiling real-time initiatives of Software Engineering and Information Communication Technology... Read More >>