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OverviewThe YEIP approach emphasizes learning and applying fundamental academic skills. Including research (reading), plan development (writing), financial analysis (math) and the integration of technology (STEAM). All requiring the application of ""critical thinking skills"" the critical skill of the 21st century student and business professional. Standards-based curricula which is task-based and is designed to combine academic and applied learning. This curriculum is aligned with Common Core Standards, National English, Language Arts, Math, and Technology standards (STEM). YEIP(TM) is focused on eSports (Gaming), Sports, Education and Technology. We firmly believe that IP (Intellectual Property) is the currency of the future. Urban creativity and innovation have yet to be tapped, and is ready to explode with new ideas and companies of the future. By helping students learn how business functions we empower them with the skills for today and tomorrow. The purpose of this program is to provide students with the opportunity to apply critical thinking skills in an academic setting, that they can apply directly to future careers. Full Product DetailsAuthor: Reginald GrantPublisher: Createspace Independent Publishing Platform Imprint: Createspace Independent Publishing Platform Dimensions: Width: 21.60cm , Height: 0.60cm , Length: 28.00cm Weight: 0.277kg ISBN: 9781983526312ISBN 10: 1983526312 Pages: 112 Publication Date: 10 February 2018 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationReginald Grant, MSEd is the leader of the team that has re-launched eSportsInstruction.com, a company focused on the conversion of eSports (Gamification), in Sports and Education. Build with the firm belief that in today's technology-driven society that ""thoughts and ideas are the most valuable commodity on the planet."" ""Intellectual Property"", ""IP."" is the currency of tomorrow. https: //www.youtube.com/watch?v=xqMmWCRtrjI The company unit ""eSports Business Accelerator"" is hosted two""eSports Business Pitch"" events in Los Angeles, CA during 2017. In 2018 events will be held in Washington, D.C. (March 09), Portland, Oregon (April 2018), Los Angeles (May 26) and Minneapolis-Saint Paul (June 16th). We are looking for innovative concepts and companies with new games, apps, and software, especially related to sports instruction and educational learning. What is gamification? The application of elements of game playing (e.g., point scoring, competition with others, rules of play) to other activities such as instruction for sports and education in academics to encourage engagement. ""gamification is used to make the hard stuff in life fun"" ReginaldGrant.com and GrantLanguagAcademy.com, TheBusinessCircleNetwork.com He is considered a leading expert on urban education and teaching African American Males. His books include ""Thoughts of An Urban Teacher"" (2017), ""Success Stories Insights by African American Men""(2016),"" and more. He often delivers keynote speeches and works' with authors on book development. Prior to entering education in 2002 Reginald Grant, MSEd was a tech entrepreneur and business professional. He is a founding member of ""The Business Circle(TM)"", and a former NFL player for the New York Jets. He serves' on several boards, the GCUMM, the NAAAA which presents the ""Watkins Award"", OWACCA and, Powers, Inc., in Los Angeles. eSportsInstruction.com Tab Content 6Author Website:Countries AvailableAll regions |