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OverviewWant to work as an animator in the video games industry? Then this is the book for you. This is a friendly guide to understanding the industry that offers practical advice and guidance to prepare you for the challenge! This book covers every step of the way, from picking universities through to your first year on the job. Outlining the whole job application process, with essential dos and don’ts, it also includes helpful animator-specific tips that might come in handy in those early years! Drawing from personal experience, along with interviews with ten incredibly talented people within the industry, this book ensures you feel supported and ready to enter the industry. From lessons learned to mistakes made, tackling imposter syndrome to finding friends, this book shares plenty for the reader to take away with them – even if that is just a bunch of things they know not to do . . . A beginner’s guide to life as an animator, this book is an invaluable resource for aspiring and seasoned pros alike. Full Product DetailsAuthor: Hollie NewshamPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.260kg ISBN: 9781032383279ISBN 10: 1032383275 Pages: 126 Publication Date: 11 July 2024 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationHollie Newsham is a lead animator working in the games industry. Her journey began with studying computer animation at the University of South Wales, where she received a first-class honours degree, landing her first job at Lucid Games within six months of graduating. She has managed to fit a lot in since 2017: she shipped her first PS5 exclusive title “Destruction AllStars”, got promoted to Senior and then most recently to Lead, has directed motion capture shoots, mentored new animators and has given presentations at multiple international games conferences including Game Developers Conference (GDC) and Konsoll. Tab Content 6Author Website:Countries AvailableAll regions |