Smart Pedagogy of Game-based Learning

Author:   Linda Daniela
Publisher:   Springer Nature Switzerland AG
Edition:   1st ed. 2021
ISBN:  

9783030769888


Pages:   220
Publication Date:   13 September 2022
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Smart Pedagogy of Game-based Learning


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Overview

This book addresses the role of appropriate, specialized, structured pedagogy for game-based learning. It is an important reference for researchers who have carried out studies in the field of game-based learning with a focus on the digital learning environment. The educational landscape has dramatically changed in times of global pandemic urging us to search for new solutions, new educational pathways, and new agents for knowledge development. There is a need to support learning by using digital learning materials during remote learning or distance learning, where pedagogically structured game-based learning elements can play a role in motivating students to achieve. Utilizing game-based learning in education is not new, but this book adds substantially to the research base of the topic. The book reveals many new concepts, such as, balancing games and learning, supporting knowledge development, supporting the development of motivation, supporting balanced cognitive load in an effort to avoid ineffective forms of game-based learning  

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Author:   Linda Daniela
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
Edition:   1st ed. 2021
Weight:   0.379kg
ISBN:  

9783030769888


ISBN 10:   3030769887
Pages:   220
Publication Date:   13 September 2022
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Linda Daniela is a professor and senior researcher, Dean of Faculty of Education, Psychology and Art, Chair of the Council for PhD Defence in Education in University of Latvia. She also serves as Expert in Education at the Council of Sciences of the Republic of Latvia.Her expertise spans Technology enahnced learning, Smart Pedagogy, Virtual Education, Smart Education, Digital Learning Materials, Educational technologies for learning, Educational robotics, Educational processes and solutions for reducing social exclusion from the educational processes, and Behavioral problems. Professor Daniela is an author and co-author of more than 80 publications about processes in all dimensions of education. She has been involved in more than 30 research projects.

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