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OverviewThis book is an invitation to explore and further understand the many facets that make game-based approaches a truly interesting and effective tool to teach and train in the 21st century. It includes thirteen chapters with content initially presented at the 6th Irish Conference on Game-Based Learning, a conference held at Trinity College Dublin this year, where researchers, practitioners, students and other stakeholders meet and share their interest in games and education. These chapters touch on some very important topics including social change, gamification, language learning, and medical training. Together, these chapters illustrate the advancements in the field of Game-Based Learning, the challenges faced by developers and educators, as well as the opportunities that this medium can offer. Full Product DetailsAuthor: Neil Pierce , Mairead Brady , Ann DevittPublisher: Createspace Independent Publishing Platform Imprint: Createspace Independent Publishing Platform Volume: 1 Dimensions: Width: 20.30cm , Height: 0.90cm , Length: 25.40cm Weight: 0.390kg ISBN: 9781535581455ISBN 10: 153558145 Pages: 136 Publication Date: 28 July 2016 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |