Playful Pedagogy in the Pandemic: Pivoting to Game-Based Learning

Author:   Emily K. Johnson (University of Central Florida, USA) ,  Anastasia Salter (University of Central Florida, USA)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032251264


Pages:   150
Publication Date:   26 August 2022
Format:   Hardback
Availability:   In Print   Availability explained
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Playful Pedagogy in the Pandemic: Pivoting to Game-Based Learning


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Author:   Emily K. Johnson (University of Central Florida, USA) ,  Anastasia Salter (University of Central Florida, USA)
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.371kg
ISBN:  

9781032251264


ISBN 10:   1032251263
Pages:   150
Publication Date:   26 August 2022
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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The pandemic sent many of us into depths of depression and isolation we had not previously suffered. Playful Pedagogy in the Pandemic offers a thoughtful reflection on the many curious and creative outlets using play, whether in virtual classrooms or out in the wild, to process the stress of these uncertain times. No doubt, these same play practices will serve us post-pandemic as well. Mark C. Marino, Professor of Writing and Director of the Humanities and Critical Code Studies Lab, University of Southern California, USA Playful Pedagogy in the Pandemic is a sharp and savvy examination of the promises and pitfalls of games-based learning in a world transformed by COVID-19. Past blunders and current perils are laid bare in this thoughtful chronicling of educational technologies in transition, but at its core is a hopeful vision for future learning that puts play and co-creation at the forefront. Robb Lindgren, Associate Professor of Curriculum and Instruction and Director of Technology Innovations in Educational Research and Design, University of Illinois at Urbana-Champaign, USA


The pandemic sent many of us into depths of depression and isolation we had not previously suffered. Playful Pedagogy in the Pandemic offers a thoughtful reflection on the many curious and creative outlets using play, whether in virtual classrooms or out in the wild, to process the stress of these uncertain times. No doubt, these same play practices will serve us post-pandemic as well. Mark C. Marino, Professor of Writing and Director of the Humanities and Critical Code Studies Lab, University of Southern California, USA Playful Pedagogy in the Pandemic is a sharp and savvy examination of the promises and pitfalls of games-based learning in a world transformed by COVID-19. Past blunders and current perils are laid bare in this thoughtful chronicling of educational technologies in transition, but at its core is a hopeful vision for future learning that puts play and co-creation at the forefront. Robb Lindgren, Associate Professor of Curriculum and Instruction and Director of Technology Innovations in Educational Research and Design, University of Illinois at Urbana-Champaign, USA


Author Information

Emily K. Johnson is an Assistant Professor of English at the University of Central Florida, USA. She conducts research focusing on user experience (UX), user-centered design, educational technology, learning games, playful/gameful learning, simulations and learning, self-regulated learning, learner motivation, and self-efficacy. She designs and researches educational games in virtual reality, augmented reality, mobile, PC/Mac, and non-traditional platforms. A former middle school teacher, Johnson has published work on games-based learning in journals including Computers & Education; Journal of Universal Computer Science; and Journal of Science Education and Technology. Anastasia Salter is an Associate Professor of English and Director of Graduate Programs at the University of Central Florida, USA, where they also coordinate the innovative interdisciplinary Texts and Technology doctoral program. Their research draws upon humanities methods alongside computational discourse and subjects. They have authored several books, including Twining: Critical and Creative Approaches to Hypertext Narratives (with Stuart Moulthrop, Amherst College Press, 2021), Portrait of the Auteur as Fanboy (with Mel Stanfill, University of Mississippi Press, 2020), and Adventure Games: Playing the Outsider (with Aaron Reed and John Murray, Bloomsbury, 2020). Salter previously wrote for ProfHacker, a blog on technology and pedagogy formerly hosted by the Chronicle of Higher Education and has taught workshops around the world on approaches to experimental, personal games in the classroom.

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