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OverviewThe excitement around the potential of video games as sources for learning has never been greater. Developments in digital and computer technology have magnified the creativity and availability of advanced learning games-which are games that take significant advantage of the video game medium for transferable learning experiences. In PARADOX OF THE LEARNING GAME: THE PROMISE AND PLIGHT OF VIDEO GAMES AND LEARNING, Marcus T. Wright highlights the potential of the video game medium as a tool for learning, while exploring some of the social and industry challenges that limit the success of advanced learning games. This book not only serves as an introduction to the power of video games as learning resources, but also as a call for video games and learning advocates to carefully consider several deep-rooted challenges that could negatively impact the future of this learning technology. Full Product DetailsAuthor: Alison Perch , Bola Onayemi , Marcus T WrightPublisher: Design Meets Mind, LLC Imprint: Design Meets Mind, LLC Dimensions: Width: 14.00cm , Height: 0.50cm , Length: 21.60cm Weight: 0.127kg ISBN: 9780998557007ISBN 10: 0998557005 Pages: 102 Publication Date: 08 February 2017 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |