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OverviewPacked with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. Full Product DetailsAuthor: P. Lacasa , Kenneth A. LoparoPublisher: Palgrave Macmillan Imprint: Palgrave Macmillan Dimensions: Width: 14.00cm , Height: 1.90cm , Length: 21.60cm Weight: 4.876kg ISBN: 9781137312044ISBN 10: 1137312041 Pages: 274 Publication Date: 20 September 2013 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsPraise to come. Author InformationAuthor Pilar Lacasa: Pilar Lacasa is Professor of Communication and Education at the University of Alcala, Spain. Tab Content 6Author Website:Countries AvailableAll regions |