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OverviewAfter stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya! Hikaru is horrified to find that he's losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time? Full Product DetailsAuthor: Yumi Hotta , Takeshi ObataPublisher: Viz Media, Subs. of Shogakukan Inc Imprint: Viz Media, Subs. of Shogakukan Inc Volume: 7 Dimensions: Width: 12.70cm , Height: 1.80cm , Length: 19.10cm Weight: 0.204kg ISBN: 9781421506418ISBN 10: 1421506416 Pages: 216 Publication Date: 17 May 2018 Recommended Age: From 10 to 13 years Audience: General/trade , General Format: Paperback Publisher's Status: Out of Stock Indefinitely Availability: Out of stock Table of ContentsReviewsAuthor InformationTakeshi Obata was born in 1969 in Niigata, Japan, and first achieved international recognition as the artist of the wildly popular Shonen Jump title Hikaru no Go, which won the 2003 Tezuka Osamu Cultural Prize: Shinsei ""New Hope"" Award and the 2000 Shogakukan Manga Award. He went on to illustrate the smash hit Death Note as well as the hugely successful manga Bakuman and All You Need Is Kill. Tab Content 6Author Website:Countries AvailableAll regions |