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Overview"Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning.""""The Handbook of Research on Effective Electronic Gaming in Education"""" presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research studies from leading international authorities in the field, this advanced and uniquely comprehensive reference is a must-have for academic and research libraries and for all those interested in expanding their theoretical and practical knowledge of the exciting field of electronic gaming." Full Product DetailsAuthor: Richard E. FerdigPublisher: IGI Global Imprint: Information Science Reference Edition: Three Volumes Dimensions: Width: 22.40cm , Height: 1.80cm , Length: 28.70cm Weight: 4.950kg ISBN: 9781599048086ISBN 10: 1599048086 Pages: 450 Publication Date: 30 July 2008 Audience: College/higher education , Professional and scholarly , Postgraduate, Research & Scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |