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OverviewThis book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture. Full Product DetailsAuthor: Jon Dovey , Helen KennedyPublisher: Open University Press Imprint: Open University Press Dimensions: Width: 17.10cm , Height: 1.30cm , Length: 22.50cm Weight: 0.345kg ISBN: 9780335213573ISBN 10: 033521357 Pages: 184 Publication Date: 16 May 2006 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Active Availability: Out of stock The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsIntroduction: Computer Games as New Media The Ludological Turn: What Play Theory Brings to the Analysis of New Media Why We Get the Games We Get: The Political Economy of GamesNetworks Of Technicity Understanding Games as ‘Texts’ Cyborg Spectatorship: Untying the Knots of Gameplay Interventions and RecuperationsReviewsAuthor InformationHelen W. Kennedy is Senior Lecturer and MA Award Leader in the School of Cultural Studies, University of the West of England, Bristol. Helen has spoken at a number of both academic and industry conferences on the role of women in computer games and computer games culture. She was invited speaker at the GDC Europe Academic Summit August 2003 and the Women In Games conference June 2004. Jonathan Dovey is Reader in Screen Media University of Bristol. Jonathan is also a Video Producer and digital artist, who has published on the subjects of new media and documentary studies. Tab Content 6Author Website:Countries AvailableAll regions |