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OverviewThe global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports. Full Product DetailsAuthor: Tobias M. ScholzPublisher: Springer Nature Switzerland AG Imprint: Springer Nature Switzerland AG Edition: 1st ed. 2019 Weight: 0.454kg ISBN: 9783030111984ISBN 10: 3030111989 Pages: 155 Publication Date: 02 March 2019 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: Manufactured on demand We will order this item for you from a manufactured on demand supplier. Table of ContentsReviewsAuthor InformationTobias M. Scholz is a Postdoctoral Researcher for Human Resource Management and Organisational Behaviour at the University of Siegen, Germany. He has been involved in eSports since 2001, and is the Editor of the eSports Yearbook. He was the Editor-in-chief of the first German eSports magazine. His research focuses on organisational technology studies, HRM, and eSports. Tobias’ most recent book is Big Data in Organizations and the Role of Human Resource Management (2017). Tab Content 6Author Website:Countries AvailableAll regions |