Education in Computer Generated Environments

Author:   Sara de Freitas
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138478183


Pages:   196
Publication Date:   22 January 2018
Format:   Paperback
Availability:   In Print   Availability explained
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Education in Computer Generated Environments


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Overview

This book examines the implications of computer-generated learning for curriculum design, epistemology, and pedagogy, exploring the ways these technologies transform the relationship between knowledge and learning, and between teachers and students. It argues that these technologies and practices have the potential to refocus on the human factors that are at the center of the learning process.

Full Product Details

Author:   Sara de Freitas
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.453kg
ISBN:  

9781138478183


ISBN 10:   1138478180
Pages:   196
Publication Date:   22 January 2018
Audience:   College/higher education ,  Tertiary & Higher Education ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction: Learning in Computer Generated Environments 1. The Context of Learning 2. Social Play and the Virtual World 3. Designing Learning 4. Learning as Exploration and Experience Conclusions: New Learning in the Digital Age

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Author Information

Sara De Freitas is Director of Research and Professor of Virtual Environments at Coventry University. Sara was responsible for setting up the Serious Games Institute, a hybrid model of research, business and study, the first institute of its kind. She publishes widely in the areas of game-based learning, e-learning and education policy.

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