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OverviewDigital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives of educators, cognitive scientists, psychologists and sociologists on how digital games influence the social activities and mathematical ideas of learners/gamers. Contributing authors identify opportunities for broadening current understandings of how mathematical ideas are fostered (and embedded) within digital game environments. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies. Full Product DetailsAuthor: Raymond MercadoPublisher: Createspace Independent Publishing Platform Imprint: Createspace Independent Publishing Platform Dimensions: Width: 21.60cm , Height: 1.70cm , Length: 28.00cm Weight: 0.730kg ISBN: 9781977585066ISBN 10: 197758506 Publication Date: 28 March 2017 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |