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OverviewFull Product DetailsAuthor: Xiangyu Wang , Jerry Jen-Hung TsaiPublisher: Springer Imprint: Springer Edition: 2011 ed. Volume: 48 Dimensions: Width: 15.50cm , Height: 1.10cm , Length: 23.50cm Weight: 0.454kg ISBN: 9789400735149ISBN 10: 9400735146 Pages: 210 Publication Date: 25 February 2013 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand We will order this item for you from a manufactured on demand supplier. Table of ContentsPreface, by Xiangyu Wang and Jerry Jen-Hung Tsai: I Virtual Environments for Design: Fundamentals: 1 Designers and Collaborative Virtual Environments, by Mary Lou Maher; 2 Visual-Spatial Learning and Training in Collaborative Design in Virtual Environments, by Maria Kozhevnikov and Andre Garci; II Representation and Embodiments in Collaborative Virtual Environments: Objects, Users, and Presence: 3 Design Representation and Perception in Virtual Environments, by Chiu-Shui Chan; 4 Design Paradigms for the Enhancement of Presence in Virtual Environments, by Rivka Oxman; 5 Co-presence in Mixed Reality-mediated Collaborative Design Space, by Xiangyu Wang and Rui Wang; III Design Cooperation: Sharing Context in Collaborative Virtual Environments: 6 Collaborative Design in Virtual Environments at Conceptual Stage, by Walid Tizani; “Scales” Affecting Design Communication in Collaborative Virtual Environments, by Jeff WT Kan, Jerry J-H Tsai and Xiangyu Wang;8 Design Coordination and Progress Monitoring During the Construction Phase, by Feniosky Peña-Mora, Mani Golparvar-Fard, Zeeshan Aziz and Seungjun Roh; IV How Designers Design in Collaborative Virtual Environments: 9 Impact of Collaborative Virtual Environments on Design Process, by Nobuyoshi Yabuki; 10 A Pedagogical Approach to Exploring Place and Interaction Design in Collaborative Virtual Environments, by Ning Gu and Kathryn Merrick; 11 Sketch that Scene for Me and Meet Me in Cyberspace, by Ellen Yi-Luen Do; 12 A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments, by Jian Chen; V Case studies: 13 Spaces of Design Collaboration, by Bharat Dave;14 Modeling of Buildings for Collaborative Design in a Virtual Environment, by Aizhu Ren and Fangqin Tang; 15 An Immersive Virtual Reality Mock-up for Design Review of Hospital Patient Rooms, by Phillip S Dunston, Laura L Arns, James D Mcglothlin, Gregory C Lasker and Adam G Kushner; 16 The Immersive Virtual Environment Design Studio, by Marc Aurel Schnabel; Postscript; Author Biographies; Index.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |