Coding and the Arts: Connecting CS to Drawing, Music, Animation and More

Author:   Josh Caldwell
Publisher:   International Society for Technology in Education
ISBN:  

9781564848895


Pages:   200
Publication Date:   30 April 2021
Format:   Paperback
Availability:   In stock   Availability explained
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Coding and the Arts: Connecting CS to Drawing, Music, Animation and More


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Overview

Unlock your students' creative potential by exploring the intersections between CS and art across various types of artistic media, including drawing, animation, music and physically interactive art. While there are books that discuss the intersection of the arts and computer science (CS), there are none written for K-12 teachers that cover the content overlaps between CS and the arts beyond a single programming environment, and that feature approaches and examples of practicing artists. Coding and the Arts fills that gap. CS sometimes gets a bad rap as dry, isolated and uninteresting work - the pursuit of analytically minded techies working alone. In reality, programming is deeply creative and enables artists of all types to discover new ways to express themselves. In this book, you'll explore how to apply computation to stretch the possibilities in many art forms, as well as how to pave the way for entirely new ones. By approaching programming tools as artistic media, you'll connect the dots between programming, creativity and artistic expression. Along the way, you'll learn from a diverse set of computational artists and teachers who are using technology to push the bounds of traditional artistic media. Chapters include: Spotlights of working artists and educators who are integrating computing into their art. Deep dives into artistic programming environments, exploring their unique benefits, constraints and impact on classroom use. Alignment to the four pillars of computational thinking to help you create richer learning experiences for students. Lesson sketches aligned with CS concepts and the ISTE Computational Thinking Competencies. The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists.

Full Product Details

Author:   Josh Caldwell
Publisher:   International Society for Technology in Education
Imprint:   International Society for Technology in Education
Dimensions:   Width: 18.70cm , Height: 1.20cm , Length: 23.10cm
Weight:   0.395kg
ISBN:  

9781564848895


ISBN 10:   1564848892
Pages:   200
Publication Date:   30 April 2021
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Reviews

For K-12 arts teachers and technology leaders who are looking to bring more coding, computer science, and computational thinking into art classrooms, this book is full of excellent and detailed examples and possibilities. I highly recommend exploring this book whether you are just getting started, or have already begun to integrate coding into your arts classroom. -- Mike Karlin, Edtech Roundup


Author Information

Josh Caldwell (@MrJoshida) develops tools and instructional materials to help bring the beauty of computer science to students and teachers across the world. He currently works on CS learning and instruction projects for Google in Berlin. Previously, he led the development of several curricula across K-12 at Code.org. Before developing CS curriculum for teachers at scale, Josh was a middle school teacher outside Seattle, where he developed and taught a full spectrum of computer science and robotics courses with a focus on using project-based learning to connect CS to students’ interests and local issues. He is the author of Creative Coding: Lessons and Strategies to Integrate Computer Science Across the 6-8 Curriculum (ISTE 2018).

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