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OverviewThe constant creation of internet technologies has contributed to growing trends of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using such virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilised as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work. Full Product DetailsAuthor: Shannon Kennedy-Clark , Kristina Everett , Penny Wheeler , Penny Wheeler (Australian Catholic University, Australia)Publisher: Idea Group,U.S. Imprint: Idea Group,U.S. Dimensions: Width: 15.20cm , Height: 2.10cm , Length: 22.90cm Weight: 0.858kg ISBN: 9781466644700ISBN 10: 1466644702 Pages: 342 Publication Date: 30 April 2014 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationShannon Kennedy-Clark, Australian Catholic University, Australia. Kristina Everett, Australian Catholic University, Australia. Penny Wheeler, Australian Catholic University, Australia. Tab Content 6Author Website:Countries AvailableAll regions |