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OverviewThe objective of this text is to teach programming by designing 3D objects. This is in contrast to traditional programming which can be abstract and boring. The visual approach covered in this text is intuitive and fun! Students not only acquire programming skills but valuable visualization and mathematical skills. You will not only learn programming constructs such as for-loops, functions, etc., but you will also be introduced to geometric primitives, Boolean operations, and transformations. You will learn to create 3D objects such as the ones below through programming. You can even 3D-print these objects if you have access to a 3D printer. The primary audience includes middle school and high school students. The programming language is JavaScript; prior experience in programming is not needed. Full Product DetailsAuthor: Sanjay SureshPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 17.80cm , Height: 0.60cm , Length: 25.40cm Weight: 0.213kg ISBN: 9798470081841Pages: 116 Publication Date: 04 October 2021 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |